Thankfully, words come easily when mentally immersed in a world with a rich and complex aesthetic: discipline, finesse, grace, guts, nuance, passion, rapport, style, tenacity. Without even telling you about Tempeste, the words above begin to give you a sense of the world and the characters who inhabit it.
I’ve never been good with discipline. (Well, never say never, right? I did manage to get through grad school and wrote a book, after all.) But I’m easily distracted, self-distracted, wanting to chase some fancy or another, or to break a rule because it’s a rule, even if it’s a rule I’ve made. Especially rules … Continue reading Fantasy requires discipline
For over a week, I’ve been struggling with my next blog post, and I feel so stuck in the muck of it that I’ve decided to just start over. The goal of my next post (this post) was to continue my reflections on my four-part soul concept, and to hopefully arrive at some conclusions. But … Continue reading Entering the darkness of the soul
The trick for creating the right “feel” for an RPG isn’t in the numbers as much as it’s in the words we use to define characters’ capabilities. How do we divide people up into universal attributes so we can quantify and differentiate their aptitudes? And more importantly for me—how do I implement my multiple-aspect soul concept while keeping attributes relatively simple? No one wants six to nine basic attributes, then four more special “soul” attributes piled on top of that. (Or at least, I don’t.) … I find the more stats that comprise a character, the less significant some of them become.
It’s been difficult deciding the next step. I’m torn between developing my own rules versus relying on the preexisting structure of a published game system. Even if that preexisting structure allows great versatility and customization, will it be the right fit for what I want to achieve? For instance, I’ve been reading about Powered by … Continue reading Plots & spontaneity
For a very long time, I’ve had a vague idea about writing (or “telling”) a sort of apocalypse story. Not post-apocalyptic, but of an apocalypse, a story about the world directly before and during its end. But I also say “sort of” because—I suppose like many post-apocalyptic narratives—the world doesn’t actually end. The world as we know it ends; the world and its inhabitants undergo dramatic change, the rules change. So to be more precise, I want to tell a story about the events leading up to the world-as-we-know-it falling apart, then paint the epic beauty that is that falling apart.
I’m going to do it. I’m going to start blogging. Why? Because I need to write MORE. Period. I also need to hold myself accountable, to not only whisper to myself “I need to write,” but to create a work space for all the public to see, and to challenge myself to fill that work space with verifiable progress.
I am no one if not not-me, and this I keep forgetting; if I settle for this being, then I’ve forgotten myself; not, mind you, a self which I can identify (that will never please me), but myself as only “I see”; not seeing nor thinking itself, which is in danger of this forgetting pattern; … Continue reading I wil remember